Quote:
Originally Posted by sperry
On a side note, way back at Cal Poly I spent a good month trying to create a super basic suspension simulation for use in the VECS project. I got as far as a block with 4 spring equations on each corner that would oscillate indefinitely because my damping simulation didn't work. Then I started to realize I had zero understanding of shit like moment arms, and all the dynamic stuff that occurs when a car is rolling.
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Hah, I remember that. I could probably provide the suspension physics model to run it if you ever wanted to screw around with it again.