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Old 2005-03-16, 09:12 PM   #15
Kevin M
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Join Date: Sep 2003
Location: Reno
Posts: 9,445
 
Car: '93/'01 GF6, mostly red
Class: 19 FP
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Quote:
Originally Posted by Dean
Quote:
Originally Posted by BAN SUVS
B-spec is proof that the smoothest driving is not always the fastest way around the track. I got around Infineon about 3 seconds faster than the computer in the F1 car.
Whoever said that? Smooth is fast, but approriate early/late apexes will destroy a geometrically smooth lap. optimized slip angles are good also...

It would be interersting to watch it's laps at Sears. Does it throw away the exit of turn 3 to optimize 3a. Does it use every inch of the approriate berms, sometimes helping you rotate like turn 7. And does it almost drive accross the infield to maximize the exit of 11?
If I could remember turn numbers I'd tell you. I have turn progression memorized on most tracks, but I can never remember which corners are which. I can say that the computer makes healthy use of berms at a lot of tracks, but I don't think it's as specific as your turn 7 example.

I was mostly making fun of the AI like Scott explained. And actually, my fastest two laps both had a miraculous stupidly fast stretch before the straight where the pit entrance is. The computer "ghost" was about a second ahead, and somehow my best replay just blows by it with like a 25-30 mph differential in the esses and I kept it on the track. The other issue is that it's *really* damn hard to be smooth when you are using an analog "wheel" that has about 1/4" of movement and a brake and gas pedal that are basically on/off switches. I'm too cheap to drop money on a wheel setup so I just accept the controller handicap and drive like a madman and get things like F1 cars and 787Bs and whatever I happen to be driving sideways several times a lap.
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