okay okay probably a dumb question, i've never tried this in RL, just in my racing sim (toca race driver was made by using actual telimitry data from cars right after / during races) it's meant to be realistic , etc, etc,
anyways in the racing sim in the STI at speeds of over about 40 -50+ if you give a very hard steering input ( say 1 wheel crank ) and pull the ebrake the car seems to slide rather nicely (slowly spinning, slides, bleeding speed) then you can drop it into 1st and take control of the slide (there are Certain corners where this technique is of any value, as any corner that you want to take at over 40, i found this to be less then ideal in the simulator) the physics behind it seems fairly solid but i dunno about trying this in my real car. (some things are best left in video games only )
the sti has a low enough Center of Gravity that if you are sideways on tarmac say 40 + and sideways, are you going to slide flat ? or roll over like that toyota er what ever ?
(might like to try that type of an Ebrake - tarmac slide out if i have enough room to do so with out worry of damage, plus it has to KILL your tires eh? flat spots maybe ? )