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Old 2007-02-02, 01:21 PM   #101
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You mean the safety car 1000?
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Old 2007-02-02, 02:51 PM   #102
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Quote:
Originally Posted by JonnydaJibba
Guitar Hero 2 comes out for the 360 box April 7th! Jerimiah tell me if I'm wrong... It will feature 10 more songs than the PS2 version, along with 70 downloadable songs via Xbox Marketplace. I hope they don't charge too much for them.
Doesn't the new version have a bass?
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Old 2007-02-02, 03:08 PM   #103
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Quote:
Originally Posted by lethalpressure
Doesn't the new version have a bass?
On PS2 you can play bass in practice or in two player mode. I haven't been able to find anything about playing bass on the 360, other than what I just mentioned.


Or maybe all that is garbage and it's lead guitar and rhythm...
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Old 2007-02-02, 03:20 PM   #104
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Quote:
Originally Posted by JonnydaJibba
Guitar Hero 2 comes out for the 360 box April 7th! Jerimiah tell me if I'm wrong... It will feature 10 more songs than the PS2 version, along with 70 downloadable songs via Xbox Marketplace. I hope they don't charge too much for them.
I think that's correct. Sorry, I'm not paying much attention to games these days. . . Sometimes at night I can hear my Wii weeping (wiiping?) quietly to itself.
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Old 2007-02-02, 03:28 PM   #105
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Quote:
Originally Posted by M3n2c3
I think that's correct. Sorry, I'm not paying much attention to games these days. . . Sometimes at night I can hear my Wii weeping (wiiping?) quietly to itself.
Babies are ruing autocross.
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Old 2007-02-02, 11:23 PM   #106
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Quote:
Originally Posted by MikeK
Okay, I'm trying to install this damn thing... I got Bathurst running, but the V8 cars mod causes GTR2 to crash during launch!

Mike are you running the v1.1 patch for GTR2?
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Old 2007-02-03, 07:46 AM   #107
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Quote:
Originally Posted by MikeK
You mean the safety car 1000?

Well, yes. I'd like to check out that game if you get it running Scott.
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Old 2007-02-03, 08:54 AM   #108
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Quote:
Originally Posted by sperry
Okay, I'm trying to install this damn thing... I got Bathurst running, but the V8 cars mod causes GTR2 to crash during launch!

Mike are you running the v1.1 patch for GTR2?
Not yet, but then again I won't have time to install these mods until tomorrow night at the earliest.
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Old 2007-02-03, 10:29 AM   #109
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Dammit, so you're not playing this yet?
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Old 2007-02-03, 04:58 PM   #110
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Quote:
Originally Posted by sperry
Dammit, so you're not playing this yet?
I played for a couple of weeks when the game first came out. I haven't tried the v8 mod yet. I don't get a lot of game time these days, I am too busy at work.
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Old 2007-02-12, 11:04 PM   #111
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I bought Resistance for PS3 and I'm not impressed at all. Aiming is sloppy, lack of rumble really bugs me and makes the game feel numb, they tried to assign too many functions to not enough buttons, graphics aren't that great and the story line is pretty lame.

I'm just glad I didn't pay for this PS3...
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Old 2007-02-13, 09:00 AM   #112
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There isn't rumble on ANY game Tim... I think it's a bad ass game... oh wells.
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Old 2007-02-13, 09:15 AM   #113
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Yup, no rumble in the PS3 controllers due to lawsuits.
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Old 2007-02-13, 09:17 AM   #114
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Hey, at least you get that bad ass looking F1 game...
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Old 2007-02-13, 09:18 AM   #115
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resistance is awesome for being an opening game for the ps3. The graphics are awesome, I guess you just need a good tv to show it.
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Old 2007-02-13, 09:20 AM   #116
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I guess I've been lucky. Everytime I have played it, it's been on a 56 inch HD.
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Old 2007-02-13, 09:35 AM   #117
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Quote:
Originally Posted by nKoan View Post
Yup, no rumble in the PS3 controllers due to lawsuits.
I still don't understand that... every console from the N64 on has had rumble. Why now are there licensing concerns?
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Old 2007-02-13, 09:46 AM   #118
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I still don't understand that... every console from the N64 on has had rumble. Why now are there licensing concerns?
As I understand it, the company that supposedly holds the patent only filed the claim 3-4 years ago against Sony and Microsoft. The two companies couldn't claim prior art, because the patent was filed before the first controller with built in rumble technology came out. Microsoft settled out of court, and bought a stake in the company. Sony kept fighting it, and was eventually forced to pay a shitload of money and they stopped selling the controllers. And, due to that, they took rumble out of the PS3 controller.

A suit still hasn't been filed against Nintendo, but considering the popularity of the Wii, they might see one soon.
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Old 2007-02-13, 09:50 AM   #119
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Quote:
Originally Posted by nKoan View Post
As I understand it, the company that supposedly holds the patent only filed the claim 3-4 years ago against Sony and Microsoft. The two companies couldn't claim prior art, because the patent was filed before the first controller with built in rumble technology came out. Microsoft settled out of court, and bought a stake in the company. Sony kept fighting it, and was eventually forced to pay a shitload of money and they stopped selling the controllers. And, due to that, they took rumble out of the PS3 controller.

A suit still hasn't been filed against Nintendo, but considering the popularity of the Wii, they might see one soon.
What I don't understand is why the got rid of it completely. There isn't another functioning rumble system in the entire world? There is only this one design?
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Old 2007-02-13, 10:02 AM   #120
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Actually, I was reading into it more, and it looks like Nintendo's designs are different enough to not warrant a lawsuit. So yeah, there are more ways to do it.

Sony's official line is something that its too expensive and it would interfere with the motion sensing unit. But I dunno, Nintendo seemed to do a good job with vibration and motion sensing in their controller.
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Old 2007-02-13, 10:06 AM   #121
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None of the games I have played for the PS3 so far have used the Sixxas well anyway. In fact, for the games I did play, they had like 3 or 4 times in the entire game that required you to "shake" or do something with the controller. Project 8 you can use the controller to balance and stuff, but that's about it.
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Old 2007-02-13, 10:30 AM   #122
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More cars and tracks for GTR2 (page is in ze germans):

http://www.a-rl.com/include.php?path...iew.php&type=4

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Old 2007-02-13, 01:23 PM   #123
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Quote:
Originally Posted by 100_Percent_Juice View Post
resistance is awesome for being an opening game for the ps3. The graphics are awesome, I guess you just need a good tv to show it.
If this game is awesome for a launch title then I shouldn't have bothered opening my PS3 until some real games came out. I'm dead serious when I say this, I played the game for three hours and I want to sell it.

Also, I'm playing on a LCD monitor. Maybe it's not the best but the graphics from my computer on the same screen look way better.
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Old 2007-02-13, 01:41 PM   #124
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If this game is awesome for a launch title then I shouldn't have bothered opening my PS3 until some real games came out. I'm dead serious when I say this, I played the game for three hours and I want to sell it.

Also, I'm playing on a LCD monitor. Maybe it's not the best but the graphics from my computer on the same screen look way better.
Native resolution output from the PC will look *far* better than scaled output from the PS3.
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Old 2007-02-13, 01:50 PM   #125
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I was going to get Resistence. But I downloaded the demo and decided it wasn't for me.

Most of my time is currently on ridge racer 7.

so far the sixaxis stuff has been kinda lame. More games than I originally thought support it. You just have to poke around the menus.

On RR7 you can use it for steering and/or shifting. Shifting isn't very easy to do cuz you have to snap the pitch of the controller up or down. Motorstorm seemed too sensitive to my inputs but that just needs some playtime to get used to.

When I'm finished with RR7 I'm moving on to Motorstorm. I have the demo and it plays pretty good. I'm really waiting for GT5 and GTA.

So far I am really liking the idea of downloading demos. It's confirmed that I want motorstorm, changed my mind on resitence, and confirmed that I don't want to pay for Lemmings.
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